2004-01-06 - Disciples II Rise of the Elves Patch 3.01
Version 3.01 of Rise of the Elves corrects a few known issues with the game. More details about the fixes are available in the Readme.txt.
2003-10-24 - Disciples II Expansion / Fantasy Pack Patch v2.02
Use this patch if you are having a problem with the copy protection scheme on some CD-ROM/DVD drives. The patch also includes changes from 2.01. North American version of D2: Guardians of the Light, D2: Servants of the Dark, and Fantasy Pack only.
2003-06-20 - Disciples II Expansion Patch v2.00 to v2.01
This patch will fix the problem some people are having completing the second map of the high-level Clans campaign. It also corrects a few text errors and adds an explanation for the new high-level icons that appear on unit portraits in the Manual Addendum (PDF). Error messages have been added to ensure multiplayer compatibility problems are now clearly explained. For the North American version of D2: Guardians of the Light and D2: Servants of the Dark only.
2002-10-07 - Disciples II Patch v1.3 to v1.41 UK
Version 1.41 fixes a few bugs and adds other improvements to the game. See readme.txt for more details. UK Version (published by Mindscape).
2002-10-02 - Disciples II Patch v1.3 to v1.41 CZECH
Version 1.41 fixes a few bugs and adds other improvements to the game. See readme.txt for more details. Czech Version.
2002-10-02 - Disciples II Patch v1.3 to v1.41 POLISH
Version 1.41 fixes a few bugs and adds other improvements to the game. See readme.txt for more details. Polish Version.
2002-09-27 - Disciples II Patch v1.3 to v1.41 SCANDINAVIAN
Version 1.41 fixes a few bugs and adds other improvements to the game. See readme.txt for more details. Scandinavian Version (published by PanVision).
2002-07-31 - Disciples II Patch v1.0 to v1.41 NORTH AMERICAN
Use this upgrade if you have not installed other patches yet. This will update your retail game to the latest version. North American version only.
2002-07-31 - Disciples II Patch v1.3 to v1.41 AUSTRALIAN
Version 1.41 fixes a few bugs and adds other improvements to the game. See readme.txt for more details. Australian Version.
2002-07-31 - Disciples II Patch v1.3 to v1.41 CHINESE
Version 1.41 fixes a few bugs and adds other improvements to the game. See readme.txt for more details. Chinese Version.
2002-07-31 - Disciples II Patch v1.3 to v1.41 FRENCH
Version 1.41 fixes a few bugs and adds other improvements to the game. See readme.txt for more details. French Version.
2002-07-31 - Disciples II Patch v1.3 to v1.41 GERMAN
Version 1.41 fixes a few bugs and adds other improvements to the game. See readme.txt for more details. German Version.
2002-07-31 - Disciples II Patch v1.3 to v1.41 ITALIAN
Version 1.41 fixes a few bugs and adds other improvements to the game. See readme.txt for more details. Italian Version.
2002-07-31 - Disciples II Patch v1.3 to v1.41 NORTH AMERICAN
Version 1.41 fixes a few bugs and adds other improvements to the game. See readme.txt for more details. North American Version.
2002-07-31 - Disciples II Patch v1.3 to v1.41 PORTUGUESE
Version 1.41 fixes a few bugs and adds other improvements to the game. See readme.txt for more details. Portuguese Version.
2002-07-31 - Disciples II Patch v1.3 to v1.41 SPANISH
Version 1.41 fixes a few bugs and adds other improvements to the game. See readme.txt for more details. Spanish Version.
2002-05-01 - Disciples II Patch v1.3 CHINESE
This patch updates your version of the game to version 1.3. See Readme file for description of changes. This upgrade will work with the Chinese retail version of the game.
2002-04-24 - Disciples II Patch v1.3 AUSTRALIAN
This patch updates your version of the game to version 1.3. See Readme file for description of changes. This upgrade will work with the Australian retail version of the game.
2002-03-06 - Disciples II 'Error Initializing Images' Patch
Download and install this patch if you are getting the 'Error Initializing Images' message when loading the game. Make sure you have a fresh install of Disciples II (v1.0 from the original discs that shipped with your copy of the game), before running this utility. Then you can also download the latest patch to add more features (separate download, see above). North American version only.
2003-11-14 - Disciples II: Rise of the Elves (Elves Web Mix)
Download a new song from the Rise of the Elves original soundtrack. This is the music you hear on the Rise of the Elves web site (2:53, mp3, 160 kbps).
2004-06-15 - AlliancE Disciples II: Rise of the Elves scenario created by Vujadinovic Marjan. Map size: 72x72. Playable races: Elven Alliance, Empire, Legions of the Damned, Undead Hordes. Your objective is to capture two major cities in enemy territory. This map is designed for multiplayer, also supports single player, and requires version 3.01 or above.
2004-05-17 - Final Revenge (v2) Disciples II: Dark Prophecy scenario created by Virne. Map size: 120x120. Playable race: Undead Hordes. Welcome to Highwind Peaks. Here, it is said, a very special child was born, a chosen of Wotan, a champion of his race, a hero... Your objective is to slay the Blessed One in the Defiled Temple. This map supports single player only, and requires version 1.41 or above.
2004-05-06 - The Barbarian Chief Disciples II: Rise of the Elves scenario created by Nightwolf. Map size: 144x144. Playable races: Elven Alliance, Legions of the Damned, Mountain Clans, Undead Hordes. Get rid of the Barbarians by destroying their cities: The Chief Residence and The Orkish Capital. This map is designed for multiplayer, also supports single player, and requires version 3.0 or above.
2004-04-13 - Black Knights Pack Disciples II: Dark Prophecy scenarios in russian created by the Black Knights. Map size: 48x48 (6 variants of "Divided Loyalties" and 4 variants of "Land of Treasures"), 72x72 (1 variant of "Kollision"). Playable races: Empire, Legions of the Damned, Mountain Clans, Undead Hordes. These maps support both multiplayer and single player, and require version 1.1 or above.
2004-04-05 - Betrayal Disciples II: Dark Prophecy created by Phara0h. Map size: 96x96. Playable races: Empire, Mountain Clans. A mystery has shrouded the lands and turned its inhabitant against one another. Your objective is to find Wotan’s scroll and bring it to your capital. This map is designed for multiplayer, also supports single player, and requires version 1.41 or above.
2004-04-05 - Call of Decadence Saga Disciples II: Rise of the Elves saga created by XEL. Playable race: Undead Horde. Call of Decadence takes the story from another angle years after Gallean's rebirth. Protect Nashkiel and find a way to destroy the Gates of Dul’meris. This saga supports single player only, and requires version 3.01 or above.
2004-04-05 - Call of Decadence V: Infernal Decay (v2) Disciples II: Rise of the Elves scenario created by XEL. Map size: 96x96. Playable race: Undead Hordes. The shadow of an uncalled darkening is about to shawl the playgrounds of hell. Protect Nashkiel and Nelissev, and find a way to destroy the Abyssal Gates of Dul’meris. This map supports single player only, and requires version 3.01 or above.
2004-04-05 - Capture the Rune Disciples II: Dark Prophecy scenario created by Phara0h. Map size: 48x48. Playable races: Empire, Legions of the Damned, Mountain Clans, Undead Hordes. Soothsayers around the realm have begun to see visions of one who will collect the five runes ruling this land. Your objective is to capture and hold all five runes. This map is designed for multiplayer, also supports single player, and requires version 1.41 or above.
2004-04-05 - Death's Grip Disciples II: Dark Prophecy scenario created by Phara0h. Map size: 120x120. Playable races: Empire, Mountain Clans. Your land is plagued with the non-living. Your objective is to end their furious assaults by capturing the city Polonius. This map supports single player only, and requires version 1.41 or above.
2004-04-05 - Entdeckung einer neuen Welt Disciples II: Dark Prophecy scenario created by Stanglnator. Map size: 120x120. Playable races: Empire, Legions of the Damned, Mountain Clans, Undead Hordes. A new world must be reconquered from the wilderness.Your objectives are to conquer the towns of Drega Zul, Khorinis, Fincayra and Othron. This map is designed for multiplayer, also supports single player, and requires version 1.41 or above. This is a more difficult version of "The Great Conquest" (also available below) with text in German.
2004-04-05 - Gotrek’s Warhammer Disciples II: Rise of the Elves scenario created by Ales Kubin. Map size: 96x96. Playable races: Elven Alliance, Legions of the Damned, Mountain Clans, Undead Hordes. Each race has its own objectives: loot a ruin, own cities or % of the land, and destroy Gotrek’s enemies. This map supports both multiplayer and single player, and requires version 3.00 or above.
2004-04-05 - Great War Disciples II Expansion (GOTL/SOTD) scenario created by Tim. Map size: 144x144. Playable races: Empire, Undead Hordes. Destroy Bethrezen as the Empire, or destroy the Elves’ Capital as the Undead Hordes. This map supports both multiplayer and single player, and requires version 2.01 or above.
2004-04-05 - Teac Disciples II: Rise of the Elves scenario created by Vujadinovic Marjan. Map size: 72x72. Playable races: Elven Alliance, Empire, Mountain Clans. Your objective is to destroy Sir Allemon. This map is designed for multiplayer, also supports single player, and requires version 2.01 or above.
2004-04-05 - The World of Darkness Disciples II Expansion (GOTL/SOTD) scenario created by Tim. Map size: 144x144. Playable races: Empire, Legions of the Damned, Undead Hordes. This story is about a world of darkness and evil forces and only the Empire can stop them by capturing different cities in enemy territory. This map supports both multiplayer and single player, and requires version 2.01 or above.
2004-03-16 - Drachenkreis Disciples II: Dark Prophecy scenario in german created by Stanglnator. Map size: 72x72. Playable races: Empire, Mountain Clans, Undead Hordes. Find the dragons and kill the master Occultist. This map designed for multiplayer, also supports single player, and requires version 1.41 or above.
2004-03-16 - Rites of Fire (v1.1) Disciples II: Dark Prophecy saga created by Yogendra Pai. Playable race: Legions of the Damned. After their encounter with Uther, the Legions were left battered. They need a new leader to guide them. Free Demonucus and crush the Empire's forces. This saga supports single player only, and requires version 1.41 or above.
2004-03-16 - Tarantula Disciples II: Dark Prophecy scenario in german created by Stanglnator. Map size: 96x96. Playable races: Empire, Mountain Clans. Kill the Dark Elf Tarantula and to bring the Undead Artifact back to your capital. This map designed for multiplayer, also supports single player, and requires version 1.41 or above.
2004-03-16 - The Lost Angel (v1.2) Disciples II: Dark Prophecy scenario created by Cold Wolf. Map size: 48x48. Playable races: Empire, Mountain Clans. The Empire must free the Lost Angel. The Mountain Clans must find and bring the Ymir’s Purity Rune to their capital. This map supports both multiplayer and single player, and requires version 1.41 or above.
2004-03-16 - The Three Brothers Disciples II: Dark Prophecy scenario created by Disciple Hertwentay. Map size: 96x96. Playable race: Mountain Clans. Your objective is to destroy the Evil Three Brothers. This map supports single player only, and requires version 1.41 or above. An easier version is included for the a final battle.
2004-03-02 - Call of Decadence IV: Frostcradle (v2) Disciples II: Rise of the Elves scenario created by XEL. Map size: 72x72. Playable race: Undead Hordes. A greater unholy war has been waged, but before they could reach their final destination, the Dark Lord of Lith'noria has yet to face an uncalled enemy deep within the shivering mountains of Frostcradle. Protect Nashkiel and Nelissev and find a way to reach the dark lands of Dul’meris. This map supports single player only, and requires version 3.01 or above.
2004-03-02 - Hellsong Disciples II: Rise of the Elves scenario created by Xenon. Map size: 48x48. Playable races: Elven Alliance, Legions of the Damned. As the Legions of the Damned, your objective is to capture the city of Lemuna or own 60% of the land. As the Elven Alliance, your objective is to destroy the Legion’s warehouse at Corlis while protecting your land. This map supports both multiplayer and single player, and requires version 3.01 or above. Ideal for beginners.
2004-02-17 - Dark Time Disciples II: Dark Prophecy scenario created by Tim. Map size: 120x120. Playable races: Empire, Undead Hordes. Destroy one of the cities owned by the Demons. This map supports both multiplayer and single player, and requires version 1.41 or above.